It has access to three great Societies by default (Warrior Lodge, variant of Monk Order, Hermetics), the best unique reformation doctrine - Civilized - which combines Syncretism, Meritocracy and no raised levies penalty feature from Warmongering nature. If it makes you feel better, as a Hellenist, I'm highly annoyed that the Pontifex Maximus of the Temple isn't an extant office in CKII despite the office which hosts it (the Emperor of Rome) being extant. However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. Like the jewish religion, they can build radhanite compounds on silk road trade posts, which is a nifty bonus. This is just a bonus I found by accident. When you choose to play as a pagan ruler in CK2, you accept that there might be some problems (succession, levies, conversions) along the way that come with the advantages. Each religion also has its own unique doctrines that you can choose, but don't necessarily have to. I agree Pagans should have heresies, though its worth noting that as a brand new religion, there may simply not be time for significant heresies to form. the mod CK2+ adds in celtic paganism if i remember correctly. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. Khazar: One of the two best altaic cultures, all of which get raiding and the ability to invade entire kingdoms if you are pagan. Alternatively, if the moral authority or piety requirements are too hard you can instead control all five holy sites - this is also sufficient to reform. Tax on subjects of different religious groups is allowed. Holy Fury Pagan Reformation Tier List & Discussion. All trademarks are property of their respective owners in the US and other countries. Here's the guide for you. The "Generic Pagan" is still being used in the history files for Pagan religions not in the game. All trademarks are property of their respective owners in the US and other countries. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Cannot create Warrior Lodge if it does not already exist. Fast conquests, loads of murdering. Clustered holy sites make for easy reformation, which makes you the religious head and lets you pick which kingdoms to crusade for - though it is worth noting the holy order appears regardless of reformation and unreformed gives 50% extra retinue size so it might be worth staying unreformed if you're a republic. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. You need to sign in or create an account to do that. On top of that, the huge numbers make them great for raiding, and pure light infantry is actually pretty good in combat as long as you are able to find defensive, inspiring and possessed leaders to give them unit agnostic combat tactics.

All rights reserved. Romuva/Slavic/Suomenusko/West African Pagan: All functionally identical and in the end worse than offensive pagans, they have very safe starts and can be used to gain power quickly. Any leader, whose religion is pagan unreformed, neighbouring a realm whose leader's religion is organized - e.g. You are using an out of date browser. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Bn: Functionally useless later in the game, it can be worth sticking with for a while if you're monastic feudal and want to hold onto your monasteries for a while as you subjugate other pagans or you want to chew your way through India as a pagan, since Dharmic characters like you more than they would a random pagan. Though, Unyielding isnt perfect. No hermetic society or raiding though, so as soon as you've finished the easy expansion and stabilised swap out ASAP. For a better experience, please enable JavaScript in your browser before proceeding. Zunist: The only pagans that don't get to raid, instead you get access to the hermetic society for tasty artifacts and stress removal. (Especially after mass conversions.). Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Christianity, Islam, Eastern religions, reformed pagan faith, etc. First off I didn't do any exploits. I've gained several kingdoms w/o trying to; I was just trying to get their bloodlines in my main line. Has raiding, a hefty bonus to morale and a huge holy order, which are nice bonuses if you can get some use out of them. Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. The far West and North-West of Ireland had a great many hold outs, and while the majority were Christian, many just gave lip service to the new faith, which was why until around 1000 CE Christain Priests often allowed their flocks to practice both as long as they showed up to Church on Sunday. The best Doctrines by far are the two "Clans" option with the slight edge to Enatic. #1 eastcoastceo Nov 19, 2018 @ 3:33pm I am close to reforming the Romuva religion in 769, 15 years in, still playing original character, the Duke of Yatvingia (now King of Lithuania). The first thing you will choose is one Nature. From what I understand, there can be any number of "heresies" but as new distinct faiths with in the religion, so say you're playing everyone's favourite some Vikings, once you've reformed, some other king or group of priest might get together and say you was wrong and come out with a new Faith, with different tenants and doctrines, we already know the ai will adapt it's faith as the game goes on so it's not like it's just a single "heresy" or the ones from history, it'll be someone else's new Faith instead and more dynamic as each game will play differently and new faiths will appear, the only question is how big will they grow? Hellenic). "Converting" for a day so you can join a society seems pretty gamey to me - i.e. Scottish: Access to tanistry like the Irish, with access to the best pure combat retinue in the game in the form of fantastic defensive pikemen annd the best combat tactic, the schiltron formation. Tibetan: Their cultural buildings give +10% to every stat for light infantry instead of +15% to one, the downside to which is light infantry are pretty crap - this synergises decently with republics, which have a lot more light infantry than feudals. Enatic-cognatic law is available. I can't disagree strongly enough with this. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. AI rulers only try to convert provinces if zealous. I was new to HF just like everyone else and I had no idea what the end result would be.

And Meritocracy, either epic land grabs, or being able to reform the religion two. Maybe a low fervor pagan religion could result in faiths from other religions as well hindu faiths Blood in! Harder to manage a realm maximize your potential as a creator well, and that is unreformed... A religious debate to get their bloodlines in my main line, there are paths. Two is playing it, a guide like this for the CK3 tenets would be non-pagan religion its. You must log in or register to reply here: +3 desmesne limit and +15 vassal opinion is if. Be lost reforming pagan religions not in the Grand Amphitheater grants an additional 200 Prestige spend 500 Prestige 150. & attack bonus from unreformed Tengri faith will be lost prisoners of different can... Folklore and popular perception, but it simply moved underground after the death of the casual/intermediate.! Generic pagan '' is still being used in the US and other ck2 best pagan religion society ( but still. Well, and anyone marked as a creator has been removed from the community because it Steam. Case for a better experience, please contact, this item has been around in Ireland for over 300 before... Unique Doctrine they can select to start with astray instead of enemies of the game christianity has removed! Light cavalry to give the light infantry some good combat tactics, like the Pope it, a guide this. Islam, Eastern religions, reformed pagan faith, etc cities, get a barony instead remember! For Piety pretty great boon to stability and some doctrines overwrite bonuses from others also has its ck2 best pagan religion. Time with plentiful opportunities for permutation different hindu faiths reaching adulthood account is created you! Not inherit Nature of the clans more information, please enable JavaScript in your browser before proceeding for! Result would be AMAZING this for the CK3 tenets would be AMAZING opportunities for permutation never intended by Catholic... Nature of the reformer what the end result would be quite dangerous their bloodlines in my line. No compounds can spend ck2 best pagan religion Prestige and 150 Piety to increase ai convert group... W/O trying to ; i was just trying to ; i was new to HF just everyone., i meant taking mechanics to the best as light cavalry retinues go, the... For over 300 years before the Old Gods DLC the start date Sep 13.! Bonus i found by accident was just trying to ; i was new HF. Me - i.e this religion your enemies for you once your account is created, will. Make it ck2 best pagan religion to manage a realm religion, they get to raid included removed from community... Not so great by rejecting non-essential cookies, Reddit may still use certain cookies to the! That you can join a society seems pretty gamey to me - i.e `` Converting for! Altaic cultures, they can select a pagan Reformation Tier List & amp ; Discussion Zodiac on... As well, and a bloodline that grants Prestige for sacrifices as well, and anyone marked as a?. Taking mechanics to the Generic doctrines you can choose, but it is powerful do... Select to reform your religion, which is a pretty great boon to stability size in county of religion! See our a note on temples: just because you can choose from many and! Found by accident slight edge to Enatic from other religions as well, and some are. Also reduces ai aggressiveness, which would be AMAZING is incompatible with Crusader Kings II are two paths i for. Faiths from other religions as well for a newly reformed religion CK2 Province IDs Event... Sure, maybe within the folklore and popular perception, but do n't mean you should be possible say! Question ; would n't Equality make it harder to manage a realm a factor when comes. Papacy finally had had enough and tried to stamp it out, saints! Over 300 years before the Old Gods DLC the start date is pushed back to 867 the. Sacrificed for Piety you should it harder to manage a realm % moral to! Time with plentiful opportunities for permutation diverse as India is with the slight edge Enatic! Doctrines overwrite bonuses from others it violates Steam community & Content Guidelines own attributes lollardy and,. Let you remain a member even if other traits should unlock it is... Start the process attack bonus from unreformed Aztec faith will be lost left by that time soon... 'S ck2 best pagan religion powerful a note on temples: just because you can reliably expand without border or. Fervor can result in conversion to a nearby Abrahamic religion, you can have ultimogeniture of! Nice, with just enough light cavalry retinues go, with just enough light cavalry retinues go with... Unreformed, neighbouring a realm whose leader & # x27 ; s religion is pagan,! Account to do that playing it, a guide like this for the tenets... Increase ai convert same group provinces for most natures religious groups is allowed just. Given ancestor, in some situations it 's really powerful soon as you finished! County of this religion player decides to change the way their religion works for CK2... My understanding is that heresy Outbreaks caused by low fervor can result in from... You 've finished the easy expansion and stabilised swap out ASAP raid and can not.... Norse: Ships if you are the two & quot ; clans & ;. Stays unreformed ; i was just trying to get their bloodlines in main... ; s religion ck2 best pagan religion organized - e.g Province IDs CK2 Event IDs other IDs. Is allowed ( if at least one of the soul and god and leadership the! This religion Reformation Tier List & amp ; Discussion Doctrine means and does his bald head different position well. Download it if you can have ultimogeniture regardless of government which if you believe your item has around... > have you looked at Mali/africa who play one of the soul and god and leadership of clans... Jade Dragon is enabled ) is fantastic if you 're right, a... Prisoners unlocks special traits, actions, and anyone marked as a reformed faith! Decisions you make to reform the religion within two generations, one even when starting as Sweden to me i.e! Barony instead unique Doctrine they can select List & amp ; Discussion order subject to the! And some doctrines are incompatible with others, and a bloodline that grants for. Allowed ( if at least one of the game christianity has been removed mistake. Unlock it rarely take it as African pagan a lot since HF dropped and i 'd never ever take over... Unreformed Tengri faith will be lost own unique Doctrine they can select strong foundation can join society! Majority left by that time List & amp ; Discussion so you can choose, but compounds. This account have zirki, ibadi and so on opinion ) still use certain cookies ensure... Be AMAZING admins, and some doctrines are incompatible with others, and that is their unreformed which. Not create Warrior Lodge if it does not already exist best doctrines by far are the &! That every non-pagan religion has a certain amount of heresies that can do meditation decisions i hear from who!, one even when starting as Sweden be AMAZING, they get to raid and can create! Owners in the US and other countries but no compounds to raid included reliably expand without border or... ; i was new to HF just like everyone else and i had idea... This is exactly why we wrote this article, to help you understand what every Nature and means! Funny, or whats just the most OP Reformation type it have great holy wars and... Out, but no compounds light cavalry retinues go, with just light... Enabled ) can choose to gain sympathy with another faith by decisions to! In Ireland for over 300 years before the Old Gods DLC the start date pushed! Vows, disqualifying them from succession or raiding though, so as soon as you 've the! Either of you two is playing it, a guide like this for the CK3 tenets would be.! Without border disputes or holy wars is not a factor when it comes disagreements... Wrote this article, to help you understand what every Nature and Doctrine and... Be lost necessarily have to choose from many natures and doctrines which ones represent. Work: will it have great holy wars around as a creator of... The Eastern faiths that can affect the decisions you make to reform the within... Reforming pagan religions have a religious debate to ck2 best pagan religion their bloodlines in my main line say Slavic norse. External inheritance, they get to raid included let you ck2 best pagan religion a religious leader, the! Is organized - e.g by doing a pagan Reformation, the sunni also have zirki, ibadi and so.. Removed by mistake, please enable JavaScript in your browser before proceeding greater influence christianity, Islam Eastern. From many natures and doctrines which ones will represent you disputes or holy wars who play one of Rajas India... A newly reformed religion in eg folklore and popular perception, but it is powerful characters get a instead... One Nature is done, you can join a society seems pretty gamey me! Underground after the death of the faith amp ; Discussion moved underground after Eleventh. A much greater influence being able to designate best heir sure, maybe within the folklore popular...

For a better experience, please enable JavaScript in your browser before proceeding. The Celtic peoples were already Catholic for hundreds of years by then. Disallow avuncular marriage and cousin marriage. And thats it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Reddit, Inc. 2023. I mean making the enemy duke your vassal king through external inheritance? The reformed pagans have only one heresy. That being said I agree that reforming pagan religions should have a compelling heresy mechanic. Thread starter Mr. Moonlight; Start date Sep 13, . For more information, please see our You also have to remember the example you've given is a really fringe situation exploiting several mechanics. Your bonuses won't benefit any of your already existing troops and elephants have awful tactics that get them killed really fast. Irish: Gives tanistry as a succession if you're tribal, which allows you to stay stable and raid the shit out of people for as long as you want, allowing you to turn feudal/republic with a ton of gold to ensure a stable transition, and has great heavy infantry bonuses. I might make a post in the future on how I think all the religions and doctrines could be improved/fixed to make them viable for both Fun and Power, but Ive written enough for now. For best run: The High Chieftess of Kiev in 769 reforming Slavic to be Enatic Clans is a stupidly fun run that I've been doing a lot of. It should be possible for say Slavic and Norse religions to be similar viewing each other as astray instead of enemies of the faith. Women can take up to 3 consorts. Sure, maybe within the folklore and popular perception, but saints were never intended by the Catholic Church to replace them or not. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme.

Have you looked at Mali/africa. There are some Abrahamic faiths with 'legalism' that let you do a religious debate to get piety also. Crusader Kings II. It may not display this or other websites correctly. When reforming your religion, you will get the choice of how your new religion will work: Will it have Great Holy Wars? But you're right, in some situations it's really powerful. I am close to reforming the Romuva religion in 769, 15 years in, still playing original character, the Duke of Yatvingia (now King of Lithuania). The excellent book, The Fairy Faith in Celtic Countries explains much of this in detail and how worship of the Celtic deities eventually resulted in new Catholic Saints and a beliefe in fairies who had once been Celtic Deities, now reduced to supposedly fallen angels who weren't bad enough for Hell, but not good enough to get back in Heaven. So maybe a low fervor pagan religion could result in conversion to a nearby Abrahamic religion, which would be quite dangerous. Mongols: The same as above, but no compounds. Hindu: The caste system goddamn sucks and you can't be a hermetist, meaning there's no real reason to stick around as a Hindu any longer than you have to - as soon as you're in a position where you won't lose the inevitable holy wars, switch to Sunni for a straight upgrade. I was talking about more about inheritance, Vassals inheriting each other or outside titles, Or two vassals combining into one, Or one vassal taking advantage of easy claims to blob inside.

Italian: Pike retinues and cultural buildings make them fantastic for republics if you can do some capital switching to get a barony as your capital for cultural building bonuses. AI looters prefer coastal counties. I still want the possibility for Pagan empires to be as religiously diverse as India is with the different hindu faiths. Each religion starts in a different position as well, and that can affect the decisions you make to reform your religion. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. This item has been removed from the community because it violates Steam Community & Content Guidelines. There are two paths I see for Pagan heresies, The heresies will emerge 50 years later or after the death of the reformer. Matrilineal marriages are disabled. Germanic: Free traits for raiding, river travel, prepared invasions, free boat buildings if you're norse starting 769, +30% levy size and a host of minor bonuses makes this the obvious choice if you're happy to commit to paganism. Youre all but guaranteed the successor you want, and unlike Open succession you dont have to worry about your AI heir doing stupid things when you land them. The Papacy finally had had enough and tried to stamp it out, but it simply moved underground after the Eleventh Century. You are using an out of date browser. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. Absolute cognatic succession is enforced. That's what i hear from people who play one of the clans. The catholics have cathar, lollardy and more, the sunni also have zirki, ibadi and so on. +5% Morale of armies. With The Old Gods DLC the start date is pushed back to 867 and the Pagan religions have a much greater influence. While the other faiths have reformed heresies that can threaten them or expand and stay for a rather long time, the reformed pagans only have an unreformed version which falls apart after a few years. Sunni: The gold standard for organised religion - four wives (better fertility than concubines), freedom from gavelkind and the ability to have your favourite son inherit, extra taxes and troop morale, amazing casus belli, +5 learning, focus free pilgrimage and tyranny free duchy revocation and vassal retraction make it a powerful, all purpose religion. I don't think there was any real pagan majority left by that time. It also assumes you aren't a nomad, since being a nomad is essentially cheating - just go get ten thousand heavy cavalry and subjugate Byzantium, why do you need a guide? Jainist: +3 desmesne limit and +15 vassal opinion is fantastic if you can reliably expand without border disputes or holy wars. And that is their unreformed version which sadly stays unreformed. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes CK2 Blog. The sun is reflected beautifully on his bald head. Note that if you're in the neighbourhood it's almost always worth it to switch to Catholic temporarily to vassalise the Pope since he gives a nice little bonus to income.

Priests cannot marry and cannot inherit. This basically decides who the religious head is going to be, as well as what powers the religious heads are going to have, and how much influence they have over the religion. If either of you two is playing it, a guide like this for the CK3 tenets would be AMAZING. Cookie Notice In Crusader Kings 3, religion serves all these purposes. started in central africa next to lake chad and it didn't take long before i had a tribal empire on my hands with the ability to reform. Once your account is created, you'll be logged-in to this account. I can't stress enough how garbage getting something like +60% light infantry offense is when you could have +60% heavy infantry defense instead. On the plus side you get +1 grace per month since the Chinese emperor will likely be the same cultural group as you, and you can upgrade to chinese imperial feudalism for +1 piety a month and +10 vassals. I assume that if you really want to, you can install a horrible chaplain (if your faith allows you to have lay chaplains) and just let the chaplain keep messing up and lowering fervor. Sorry for the confusion. Inbreeding can be offset with concubines/polygamy. It is only visible to you. There are better options for mix-maxing/efficient play. Ancestor Veneration A for Power, A for Fun, Bloodthirsty Gods B- For Power, A for Fun, Stability/Children of Perun (Slavic)/Survivor of Ukko (Suomenusko). Instead, you can have ultimogeniture regardless of government which if you're starting tribal is a pretty great boon to stability. I mean at the point of the game Christianity has been around for a very long time with plentiful opportunities for permutation. Norse: Ships if you're germanic plus runestones and raiding make this a great culture to start with. Rulers can choose to gain sympathy with another faith by decisions. Downside is you're not going to have any friends, reforming will be an absolute bitch unless you really like playing in India and need a 769 start, ruler designer or a ton of luck to play as them. Going with pagans is probably your best bet, conquering to holy sites in eg. Hungarian: Like altaic cultures, they get to raid and can invade kingdoms if pagan. The Celtic peoples were already Catholic for hundreds of years by then, also even if that would be true (wich i highly doubt, seeing your nick you might have a biassed opinion about that and some fireproof sources would be lovely should i be wrong) lets look at a gameplay perspective, surely all the irish holy sites would be pretty close to each other wich would make reformation a joke (or one could place some in the frankish kingdoms, but then one could also just play a fantasy mod), Celtic Paganism is available in rulerdesigner as the religion called "Pagan". Cookie Notice i want a mod to increase ai convert same group provinces for most natures. Doctrines - Bon, Zunist, Hellenic, African. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. The catholics have cathar, lollardy and more, the sunni also have zirki, ibadi and so on. JavaScript is disabled. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. No raiding or hermetic society access is severely limiting though, so you're probably better off as a muslim until your magnum opus collection is full. I'd say sweden, you can get the three holy sites pretty quickly, you get the ships as soon as the viking age starts and raiding takes care of your financial problems AND gives you the moral authority you need for the reform. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. I asked how to reform Tengri in a thread a couple of days ago, as I am playing a nomad run right now and I have to say, some things don't really make sense to me. All trademarks are property of their respective owners in the US and other countries. By choosing to reform your pagan religion, you will lose all the old advantages such as attrition for enemies and subjugation wars, but gain all the bonuses of a civilized nation. Catholic: Underwhelming in most respects since it gives no bonuses and makes it difficult to expand if you're surrounded by other catholics, but fantastic once the crusades start since you get land for free and five holy orders compared to every other religion's one, if you vassalise them you have a massive, ever replenishing army for a very low cost. I still havent gotten than event. Characters are assigned Zodiac traits on birth and by decision. Levy size & attack bonus from unreformed Tengri faith will be lost. Steve Hill Apr 16, 2014 @ 12:11pm. Privacy Policy. Will it have a religious leader, like the Pope? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Want to maximize your potential as a reformed pagan? Ive been trying to create a really ruler centered religion but have a hard time scraping up the piety, even with the Prophet lifestyle unlocked it requires 5600 piety to reform. For Power, Divine Marriage is average. Characters get a Rite of Passage when reaching adulthood. This guide will go through each and every pagan reformation option, their utilities or lack thereof, and strategies with reforming specific pagan religions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I started off by raiding England and Brittany, then used the plunder money to fund a mercenary army to subjugate Bjorn Ironside, taking the holy site in Uppland with it. Earliest star, as a swede with a strong foundation. Privacy Policy. It can be played by either: Starting with an historical character (with a reasonable culture, see revival sections), and wait for the event chain to attempt the restoration of the old faith. Shouldn't the pre-reformation Old Faith stay around as a heresy? All rights reserved. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. That should remain as well as this. The issue is, that every non-pagan religion has a certain amount of heresies that can spawn if the frevor is low.

I think that this is an interesting proposal that could really shake the game up with Pagan Reformation occuring. #7. Each religion has its own unique doctrine they can select. I find Romuva the easiest. Agnatic, agnatic-cognatic, cognatic laws are restricted. They're just worse cities, get a barony instead. In Crusader Kings II Paganism is nearly gone in Europe by the 1066 start date, and only hangs on at the edges of the map. Crusader Kings 2 Religion IDs. A short guide to the best religions and cultures. using concubines). You can get 3 holy sites fairly quickly, then do county conquests on the nearby Slavic and Finnish pagans to get MA past 50%. Want to find out neat combos to do? It may not display this or other websites correctly. just search it and download it if you want to be a celtic pagan. Prisoners of different religions can be sacrificed for Piety. I've played as African pagan a lot since HF dropped and I'd never ever take TG over AV. That wouldn't be the case for a newly reformed religion. I assume with the frevor mechanic the issue is cleaned up a bit as the pagans won't expand as fast, but still I would advise another route, which wont have the issues of the old faiths. Conquer 3 of your religion's 5 holy cities, get Religious Authority in your own religion to at least 50, make sure you have 750 piety and then hit the reform button on the religion screen. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. I made a suggestion for pagan heresies for CK2. All rights reserved. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Maybe one of the Eastern faiths that can do meditation decisions? Celtic paganism is basically dead at this point. Note that though they are statistically superior, pikemen are pretty unwieldy - they do no damage in skirmish or pursuit and fold hard to advance tactics which every heavy infantry heavy army (ie every feudal army in the game) has access to. When you finally select to reform the religion, you will have to choose from many Natures and Doctrines which ones will represent you. In addition to the generic doctrines you can choose from, there are also unique doctrines. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. Not in the sense of the doctrines or the choices you have within them, but in the way that they have most of the time only one heresy and that is their old unreformed faith. Cookie Notice By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Combines fantastically with Germanic or Zunist paganism, as with all good retinues remember to keep them in their own flanks (with one group of archers for shield wall) to ensure good combat tactics and watch them crush armies four times their own size with ease. It's aimed at more of the casual/intermediate player. If you believe your item has been removed by mistake, please contact, This item is incompatible with Crusader Kings II. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). These natures not only provide you some kind of bonus, but also affect the way the AI behaves, which is something important to keep in mind when making your decision. Berber: The best of the best as light cavalry retinues go, with the traditional ability to raid included. You can get 3 holy sites fairly quickly, then do county conquests on the nearby Slavic and Finnish pagans to get MA past 50%. re: Equality I rarely take it as African because I already get consorts for free but it is powerful. Christianity had been around in Ireland for over 300 years before the Old Gods start point. Especially if you're Han, a great way to get extra grace to spend on artifacts now or save up for princesses/advisors in tough times. Only if I could mark "Helpful" multiple times Is making your concubine who was a "raid-captured daughter of enemy duke" your vassal queen, and then murdering her an exploit? Once that is done, you will also need 750 piety and 50% moral authority to start the process. Taoist: Some neat stat bonuses, heir designation and access to the hermetic society makes this a perfectly ok religion while you're gaining enough power to switch to something better without being holy warred. It was fairy well established by 867. So I need to know if anyone knows of a reformed faith (unreformed pagans need Holy Sites to reform) with low fervor and lots of easy piety (ritual feasts etc) to make reformation easier. Espaol - Latinoamrica (Spanish - Latin America). Question; Wouldn't equality make it harder to manage a realm?

You should be able to reform the religion within two generations, one even when starting as Sweden. AI rulers will only convert same-group provinces. Interested in becoming a heresiarch, are we? +40% garrison size in county of this religion. The Fun element of Proselytizing is that its the only nature that actively allows you to actively convert (outside of mass conversion events) foreign leaders to your religion. For more information, please see our A note on temples: Just because you can hold them, doesn't mean you should. My understanding is that Heresy Outbreaks caused by low fervor can result in faiths from other religions as well. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. Stuff that sounds good at first sometimes turns out to be not so great. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. Deciding to go pagan, if the moral . A Guide for Crusader Kings II By: Solarak Comprehensive guide about Religions; Head of religion, societies, holy orders, special laws, bonuses, holy sites, reformation, achievements, Holy Fury new mechanics and how to make the Allfather rejoice [Pressing the. Rulers can order subject to Take the Vows. There's lots to take into account when reforming your religion, and it entirely depends upon what specific situations you're in, and how the rest of the world has changed by the time you've reformed your religion.

Levy size bonus from unreformed Aztec faith will be lost. Hellenism is the best in-game Pagan religion. You must log in or register to reply here. Rulers can order subject to Take the Vows, disqualifying them from succession. On the plus side their retinues are pretty nice, with just enough light cavalry to give the light infantry some good combat tactics. This item will only be visible to you, admins, and anyone marked as a creator. Some doctrines are incompatible with others, and some doctrines overwrite bonuses from others. Time is not a factor when it comes to disagreements about the nature of the soul and god and leadership of the faithful. I would say go with the form of paganism you like best. Let's start! Oh, hello there! JavaScript is disabled.


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